This product and project is aimed to be used in vehicles for generating turbo and various other sound effects.
Read more for downloading the product case STL files for 3d printing, CCS C source codes, Proteus simulation, circuit schematic and PCB layout files and also 70 different sound effects I’ve found on the net and especially prepared for this project.
I like retro games, especially retro game consoles. When i was a kid, one of our neighbour’s who used to work in abroad, used to bring his son electromechanic portable game devices or consoles i remember. We also queu up as the other kids to have our chance to play with the games. They were interesting, nearly nothing electronic or solid state inside, everything working with gears, wires, dc motors, lamps (not leds) and some color filters for creating screen effects.
I sketched several similar console designs on paper first. Selected one of them which would be easier to design, 3d print and assemble then started working in solidworks.
took me a short while to3d model the main form and a bit longer to model the components and interior assembly details.
I’ve designed a complete new hardware & software for the bicycle comp that I’ve published some months ago. This one has a 128X64 monochrome graphics screen instead of the 16×2 character display of the former one.
this has got real time clock as well as the temperature sensor like the old one. But all data can either be shown fully digital or two different analog display modes.
This is a bicycle computer product with 16×2 LCD screen, real time clock, temperature sensor, light sensor, total & trip distance measurement, even a knight rider led display that changes its swing speed according to the bike’s speed. A very fun project.